Standard |
The StandardMaterialBase type exposes the following members.
Name | Description | |
---|---|---|
UseGpuDeviceCacheForTextures | Static UseGpuDeviceCacheForTextures specifies if by default the texture that are loaded by providing the file name are cached by the GpuDevice (so future request for the same file will use cached GpuImage). This does not affect textures that are loaded by manually calling LoadDiffuseTexture method. Default value is true. Note that when UseSceneCacheForTextures is true, then this value is not used. | |
UseSceneCacheForTextures | Static UseSceneCacheForTextures specifies if by default the texture that are loaded by providing the file name are cached by the Scene object (so future request for the same file will use cached GpuImage). This does not affect textures that are loaded by manually calling LoadDiffuseTexture method. Default value is false. See also UseGpuDeviceCacheForTextures. |