 |
SceneViewRequireCommandBuffersRecodingDirtyFlagsBit Field |
When this bit is set in the
DirtyFlags, then command buffer needs to be recorded again.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntaxpublic const SceneViewDirtyFlags RequireCommandBuffersRecodingDirtyFlagsBit = SceneViewDirtyFlags.ViewSizeChanged|SceneViewDirtyFlags.BackgroundColorChanged|SceneViewDirtyFlags.RenderingStepsChanged|SceneViewDirtyFlags.PostProcessChanged|SceneViewDirtyFlags.TargetBufferChanged|SceneViewDirtyFlags.SpritesChanged
Field Value
SceneViewDirtyFlags
See Also