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FillCommandBufferRenderingStepoverrideEffectTechnique Field

When not null, then the specified CustomEffectTechnique is used to render all RenderingItems that are rendered by this RenderObjectsRenderingStep.

Namespace: Ab4d.SharpEngine.RenderingSteps
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
C#
protected CustomEffectTechnique? overrideEffectTechnique

Field Value

CustomEffectTechnique
See Also