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CylinderVisual3D Class

CylinderVisual3D class is used to create Visual3D that represents a 3D Cylinder.
Inheritance Hierarchy

Namespace: Ab3d.Visuals
Assembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 11.2.9104.2045
Syntax
C#
public class CylinderVisual3D : BaseModelVisual3D

The CylinderVisual3D type exposes the following members.

Constructors
 NameDescription
Public methodCylinderVisual3D Constructor
Public methodCylinderVisual3D(String) Constructor
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Properties
 NameDescription
Public propertyBottomCenterPosition Gets or sets the center position of the bottom circle that defines the cone
Public propertyHeight Gets or sets the height of the cylinder
Public propertyIsSmooth Gets or sets a value that specifies if the cylinder is smooth (true) or if the edges on the cylinder are sharp (false)
Public propertyRadius Gets or sets the radius of the cylinder
Public propertySegments Gets or sets the number of segments that define the top and bottom circles of the cylinder
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Methods
 NameDescription
Protected methodRefreshGeometry Recreates the Visual3D geometry
(Overrides BaseModelVisual3DRefreshGeometry)
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Fields
 NameDescription
Public fieldStatic memberBottomCenterPositionProperty BottomCenterPositionProperty
Public fieldStatic memberHeightProperty HeightProperty
Public fieldStatic memberIsSmoothProperty IsSmoothProperty
Public fieldStatic memberRadiusProperty RadiusProperty
Public fieldStatic memberSegmentsProperty SegmentsProperty
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Extension Methods
 NameDescription
Public Extension MethodDumpHierarchy Display details about the hierarchy of Visual3D children to Debug console (for example to Visual Studio's Immediate window).
(Defined by Extensions)
Public Extension MethodForEachGeometryModel3D Performs the specified action on each GeometryModel3D inside the rootModelVisual3D.
(Defined by Extensions)
Public Extension MethodForEachVisual3D Performs the specified action on each ModelVisual3D inside the rootModelVisual3D.
(Defined by Extensions)
Public Extension MethodGetName Gets name of the Visual3D that was previously set by SetName extension method.
(Defined by Extensions)
Public Extension MethodSetName Sets Name property to Visual3D. Note that if name is not correct for WPF, it can be corrected (name must start with a letter or the underscore character (_), and must contain only letters, digits, or underscores). In this case the SetName method will set the corrected name to the object and return false (in this case you can call GetName to get the corrected name). True is returned when the original name is set to the object.
(Defined by Extensions)
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See Also