Box |
public class BoxVisual3D : BaseModelVisual3D
The BoxVisual3D type exposes the following members.
Name | Description | |
---|---|---|
BoxVisual3D | Constructor | |
BoxVisual3D(String) | Constructor |
Name | Description | |
---|---|---|
CenterPosition | Gets or sets the box center position | |
FreezeMeshGeometry3D | Gets or sets a Boolean that specifes if the Box's MeshGeometry3D is frozen. This can greatly improve performance when many BoxVisual3D objects are generated. It is recommended that this property is set before other properties. The default value is true. | |
Size | Gets or sets the size of the box | |
UseCachedMeshGeometry3D | Gets or sets a boolean that specifies if cached MeshGeometry3D is used to create the Model3D. In that case the position and size of the Model3D is specified with with using transformations on the cached mesh. This mode can be used only where XCellsCount = YCellsCount = ZCellsCount = 1. If false then a new MeshGeometry3D is created for every BoxVisual3D. | |
XCellsCount | Gets or sets the number of cells in X direction | |
YCellsCount | Gets or sets the number of cells in Y direction | |
ZCellsCount | Gets or sets the number of cells in Z direction |
Name | Description | |
---|---|---|
OnCenterPositionPropertyChanged | OnCenterPositionPropertyChanged | |
OnSizePropertyChanged | OnSizePropertyChanged | |
OnUseCachedMeshGeometry3DChanged | OnUseCachedMeshGeometry3DChanged | |
RefreshGeometry |
Recreates the Visual3D geometry
(Overrides BaseModelVisual3DRefreshGeometry) |
Name | Description | |
---|---|---|
CenterPositionProperty | CenterPositionProperty | |
SizeProperty | SizeProperty | |
UseCachedMeshGeometry3DProperty | UseCachedMeshGeometry3DProperty | |
XCellsCountProperty | XCellsCountProperty | |
YCellsCountProperty | YCellsCountProperty | |
ZCellsCountProperty | ZCellsCountProperty |
Name | Description | |
---|---|---|
DumpHierarchy |
Display details about the hierarchy of Visual3D children to Debug console (for example to Visual Studio's Immediate window).
(Defined by Extensions) | |
ForEachGeometryModel3D |
Performs the specified action on each GeometryModel3D inside the rootModelVisual3D.
(Defined by Extensions) | |
ForEachVisual3D |
Performs the specified action on each ModelVisual3D inside the rootModelVisual3D.
(Defined by Extensions) | |
GetName |
Gets name of the Visual3D that was previously set by SetName extension method.
(Defined by Extensions) | |
SetName |
Sets Name property to Visual3D. Note that if name is not correct for WPF, it can be corrected (name must start with a letter or the underscore character (_), and must contain only letters, digits, or underscores).
In this case the SetName method will set the corrected name to the object and return false (in this case you can call GetName to get the corrected name). True is returned when the original name is set to the object.
(Defined by Extensions) |