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Mesh3DFactory Class |
Mesh3DFactory class contains static methods that can create MeshGeometry3D objects from 2D objects.
Inheritance Hierarchy Namespace: Ab3d.MeshesAssembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 11.1.8864.1045
Syntax public static class Mesh3DFactory
The Mesh3DFactory type exposes the following members.
Methods | Name | Description |
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| CreateExtrudedMeshGeometry(IListPoint, IListPoint3D, Vector3D, Boolean, Boolean) |
Returns a MeshGeometry3D that is created from 2D shape defined by positions and that is extruded so that the model follows the specified path.
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| CreateExtrudedMeshGeometry(IListPoint, Boolean, Vector3D, Vector3D, Boolean, Boolean) |
Returns a MeshGeometry3D that is created from 2D polygon defined by positions and that is extruded by using extrudeVector.
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| CreateExtrudedMeshGeometry(IListPoint, Boolean, Vector3D, Vector3D, Vector3D, ExtrudeTextureCoordinatesGenerationType, Boolean, Boolean) |
Returns a MeshGeometry3D that is created from 2D polygon defined by positions and that is extruded by using extrudeVector.
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| CreateExtrudedMeshGeometry(IListPoint, IListInt32, Boolean, Boolean, Vector3D, Vector3D, Boolean, Boolean) |
Returns a MeshGeometry3D that is created from 2D polygon defined by positions and that is extruded by using extrudeVector.
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| CreateExtrudedMeshGeometry(IListPoint, IListInt32, IListPoint3D, Vector3D, Boolean, Boolean, Boolean, Boolean, Boolean) |
Returns a MeshGeometry3D that is created from 2D shape defined by positions and that is extruded so that the model follows the specified path.
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| CreateExtrudedMeshGeometry(IListPoint, IListInt32, Boolean, Boolean, Vector3D, Vector3D, Vector3D, ExtrudeTextureCoordinatesGenerationType, Boolean, Boolean) |
Returns a MeshGeometry3D that is created from 2D polygon defined by positions and that is extruded by using extrudeVector.
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| CreateExtrudedMeshGeometry(IListPoint, IListInt32, PointCollection, Boolean, Boolean, Boolean, Vector3D, Vector3D, Vector3D, Vector3D, ExtrudeTextureCoordinatesGenerationType, Boolean, Boolean) |
Returns a MeshGeometry3D that is created from triangulated positions and triangle indices and original allPolygons array.
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