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MeshBooleanOperations Methods |
The MeshBooleanOperations type exposes the following members.
Methods | Name | Description |
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| Intersect |
Returns a new MeshGeometry3D that is created by intersecting mesh1 and mesh2 (space defined by both mesh1 and mesh2).
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| Subtract(MeshGeometry3D, MeshGeometry3D, Boolean, Boolean) |
Returns a new MeshGeometry3D that is created by subtracting mesh2 from mesh1 (space defined by mesh1 but not inside mesh2).
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| Subtract(GeometryModel3D, MeshGeometry3D, Transform3D, Boolean, Boolean) |
Updates the MeshGeometry3D of the specified geometryModel3D with subtracting the specified meshGeometry3D from it.
This method replaces the geometryModel3D.Geometry object with a new MeshGeometry3D object.
The geometryModel3D.Geometry is transformed with geometryModel3D.Transform before being subtracted.
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| Subtract(Model3D, MeshGeometry3D, Transform3D, Boolean, Boolean) |
Subtracts the specified meshGeometry3D from the specified model3D.
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| Subtract(ModelVisual3D, MeshGeometry3D, Transform3D, Boolean, Boolean) |
Subtracts the specified meshGeometry3D from the specified modelVisual3D.
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| Union |
Returns a new MeshGeometry3D that is created by merging mesh1 and mesh2 (space defined by either mesh1 or mesh2).
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