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MeshUtilsGetIntersectingTriangles Method |
Namespace: Ab3d.UtilitiesAssembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 11.2.9104.2045
Syntax public static List<int> GetIntersectingTriangles(
Rect3D boundingBox,
MeshGeometry3D mesh,
Transform3D meshTransform = null
)
Parameters
- boundingBox Rect3D
- bounding box as Rect3D
- mesh MeshGeometry3D
- MeshGeometry3D
- meshTransform Transform3D (Optional)
- optional Transform3D that is applied to mehs positions
Return Value
ListInt32list of indexes of triangles
See Also