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MeshUtilsGetAverageNormalVector3D Method

Returns a Vector3D that represents an average normal vector of the MeshGeometry3D (calculated with summing normal vectors of all triangles and dividing it by the number of triangles).

Namespace: Ab3d.Utilities
Assembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 11.2.9104.2045
Syntax
C#
public static Vector3D GetAverageNormalVector3D(
	MeshGeometry3D meshGeometry3D
)

Parameters

meshGeometry3D  MeshGeometry3D
MeshGeometry3D

Return Value

Vector3D
average normal vector of the MeshGeometry3D
See Also