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MeshUtilsGetAverageNormalVector3D Method |
Returns a Vector3D that represents an average normal vector of the MeshGeometry3D (calculated with summing normal vectors of all triangles and dividing it by the number of triangles).
Namespace: Ab3d.UtilitiesAssembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 11.1.8864.1045
Syntax public static Vector3D GetAverageNormalVector3D(
MeshGeometry3D meshGeometry3D
)
Parameters
- meshGeometry3D MeshGeometry3D
- MeshGeometry3D
Return Value
Vector3Daverage normal vector of the MeshGeometry3D
See Also