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MaterialTypeConverterImmediatelyLoadTextureFiles Field

ImmediatelyLoadTextureFiles specifies if image files are immediately loaded with using file stream. This prevents locking the file after it was loaded. This is the default value. When false, the file is created with OnDemand CacheOption. This is set as default value when used inside DXEngine - this prevents loading image as WPF Bitmap and allows loading texture directly into DirectX buffer.

Namespace: Ab3d.Common
Assembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 11.2.9104.2045
Syntax
C#
public static bool ImmediatelyLoadTextureFiles

Field Value

Boolean
See Also