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RenderableObjectNode Class
RenderableMesh class is a RenderablePrimitive that can be used to render geometry based DXScene's ObjectNode.
Inheritance Hierarchy
SystemObject
  Ab3d.DirectXRenderableGeometryBase
    Ab3d.DirectXRenderablePrimitive
      Ab3d.DirectXRenderableObjectNode
        Ab3d.DirectXRenderableInstancedObjectsNode

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 1.1.5815.1040
Syntax
C#
public class RenderableObjectNode : RenderablePrimitive

The RenderableObjectNode type exposes the following members.

Constructors
  NameDescription
Public methodRenderableObjectNode(ObjectNode, MeshBase, Material)
Initializes a new instance of the RenderableObjectNode class.
Public methodRenderableObjectNode(ObjectNode, MeshBase, SubMesh)
Initializes a new instance of the RenderableObjectNode class.
Public methodRenderableObjectNode(ObjectNode, MeshBase, Material, Matrix)
Initializes a new instance of the RenderableObjectNode class.
Public methodRenderableObjectNode(ObjectNode, MeshBase, SubMesh, Matrix)
Initializes a new instance of the RenderableObjectNode class.
Public methodRenderableObjectNode(ObjectNode, MeshBase, Material, Int32, Int32)
Initializes a new instance of the RenderableObjectNode class.
Public methodRenderableObjectNode(ObjectNode, MeshBase, Material, Int32, Int32, Matrix)
Initializes a new instance of the RenderableObjectNode class.
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Fields
  NameDescription
Public fieldParentObjectNode
ObjectNode used to initialize this RenderableObjectNode
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See Also