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RenderableObjectNode Constructor (ObjectNode, MeshBase, Material, Int32, Int32, Matrix)
Initializes a new instance of the RenderableObjectNode class.

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 1.1.5815.1040
Syntax
C#
public RenderableObjectNode(
	ObjectNode parentObjectNode,
	MeshBase meshBase,
	Material material,
	int indexCount,
	int startIndexLocation,
	ref Matrix worldMatrix
)

Parameters

parentObjectNode
Type: Ab3d.DirectXObjectNode
ObjectNode
meshBase
Type: Ab3d.DirectXMeshBase
MeshBase
material
Type: Ab3d.DirectXMaterial
material
indexCount
Type: SystemInt32
Number of indices to render
startIndexLocation
Type: SystemInt32
start index in IndexBuffer used in DrawIndexed method
worldMatrix
Type: Matrix
See Also