|  | |
| Wpf | |
 Inheritance Hierarchy
Inheritance Hierarchy Syntax
Syntaxpublic class WpfModel3DPolygonLineNode : BaseWpfObjectNode
The WpfModel3DPolygonLineNode type exposes the following members.
 Constructors
Constructors| Name | Description | |
|---|---|---|
|  | WpfModel3DPolygonLineNode | Initializes a new instance of the WpfModel3DPolygonLineNode class. | 
 Properties
Properties| Name | Description | |
|---|---|---|
|  | LineMaterial | Gets or sets a LineMaterial that is used to render the 3D lines defined by this WpfModel3DPolygonLineNode. | 
|  | Model3D | Gets the WPF's Model3DGroup or GeometryModel3D that was used to create this WpfModel3DGroupNode | 
|  | UseModelColor | Gets or sets a Boolean that specified if line color is get from the color of model's material (in case of SolidColor DiffuseMaterial) or the specified LineColor is always used. | 
 Methods
Methods| Name | Description | |
|---|---|---|
|  | CollectRenderableObjects | The task of the CollectRenderableObjects method is to create objects derived from RenderablePrimitiveBase
            and add them to the appropriate RenderingQueue.
            This method is called at the beginning of RenderScene method call
            but only when the scene was significantly changed (number of SceneNodes is changed, material is significantly changed, etc.) (Overrides ObjectNodeCollectRenderableObjects) | 
|  | Update | Update method is called on each update phase (before render phase) (Overrides SceneNodeUpdate) | 
|  | UpdateBounds | Updates the bounds of this SceneNode if the dirty flags indicates that the bounds could be changed of if the forceUpdate parameter is set to true (Overrides SceneNodeUpdateBounds(Boolean)) | 
 Extension Methods
Extension Methods| Name | Description | |
|---|---|---|
|  | GetGeometryModel3D | Returns a WPF's GeometryModel3D that was used to create the specified sceneNode.
            If the sceneNode does not define a GeometryModel3D object, then null is returned. (Defined by Extensions) | 
|  | GetModel3D | Returns a WPF's Model3D that was used to create the specified sceneNode.
            If the sceneNode does not define a Model3D object, then null is returned. (Defined by Extensions) | 
|  | GetModelVisual3D | Returns a WPF's ModelVisual3D that was used to create the specified sceneNode or any parent SceneNode (in case searchParentSceneNodes is true).
            If a SceneNode that defines a ModelVisual3D is not found, then null is returned. (Defined by Extensions) | 
|  | GetVisual3D | Returns a WPF's Visual3D that was used to create the specified sceneNode or any parent SceneNode (in case searchParentSceneNodes is true).
            If a SceneNode that defines a Visual3D is not found, then null is returned. (Defined by Extensions) | 
 See Also
See Also