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ObjectNodeCollectRenderableObjects Method |
The task of the CollectRenderableObjects method is to create objects derived from
RenderablePrimitiveBase
and add them to the appropriate
RenderingQueue.
This method is called at the beginning of RenderScene method call
but only when the scene was significantly changed (number of SceneNodes is changed, material is significantly changed, etc.)
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax public abstract void CollectRenderableObjects()
See Also