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ObjectNode Methods

The ObjectNode type exposes the following members.

Methods
 NameDescription
Public methodCollectRenderableObjects The task of the CollectRenderableObjects method is to create objects derived from RenderablePrimitiveBase and add them to the appropriate RenderingQueue. This method is called at the beginning of RenderScene method call but only when the scene was significantly changed (number of SceneNodes is changed, material is significantly changed, etc.)
Public methodGetDetailsText Returns string that tells details about this SceneNode
(Overrides SceneNodeGetDetailsText(Boolean, Boolean, Boolean, Boolean, Boolean))
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Extension Methods
 NameDescription
Public Extension MethodGetGeometryModel3D Returns a WPF's GeometryModel3D that was used to create the specified sceneNode. If the sceneNode does not define a GeometryModel3D object, then null is returned.
(Defined by Extensions)
Public Extension MethodGetModel3D Returns a WPF's Model3D that was used to create the specified sceneNode. If the sceneNode does not define a Model3D object, then null is returned.
(Defined by Extensions)
Public Extension MethodGetModelVisual3D Returns a WPF's ModelVisual3D that was used to create the specified sceneNode or any parent SceneNode (in case searchParentSceneNodes is true). If a SceneNode that defines a ModelVisual3D is not found, then null is returned.
(Defined by Extensions)
Public Extension MethodGetVisual3D Returns a WPF's Visual3D that was used to create the specified sceneNode or any parent SceneNode (in case searchParentSceneNodes is true). If a SceneNode that defines a Visual3D is not found, then null is returned.
(Defined by Extensions)
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See Also