Click or drag to resize
AB4D logo

TextureMapInfo Class

TextureMapInfo class defines fields that describe one texture map. The class is used in IMultiMapMaterial that is used by MultiMapMaterial and PhysicallyBasedMaterial.
Inheritance Hierarchy
SystemObject
  Ab3d.DirectX.MaterialsTextureMapInfo

Namespace: Ab3d.DirectX.Materials
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax
C#
public class TextureMapInfo

The TextureMapInfo type exposes the following members.

Constructors
 NameDescription
Public methodTextureMapInfo Constructor
Top
Methods
 NameDescription
Public methodToStringReturns a string that represents the current object.
(Overrides ObjectToString)
Top
Fields
 NameDescription
Public fieldMapType Type of texture map
Public fieldSamplerState SamplerState of the texture. When null, a default WrapSampler is used.
Public fieldShaderResourceView DirectX ShaderResourceView of the texture
Public fieldTextureResourceName File name or resource name of the texture map (optional and can be null)
Top
See Also