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Texture |
public class TextureMapInfo
The TextureMapInfo type exposes the following members.
Name | Description | |
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![]() | TextureMapInfo | Constructor |
Name | Description | |
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![]() | ToString | Returns a string that represents the current object. (Overrides ObjectToString) |
Name | Description | |
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![]() | MapType | Type of texture map |
![]() | SamplerState | SamplerState of the texture. When null, a default WrapSampler is used. |
![]() | ShaderResourceView | DirectX ShaderResourceView of the texture |
![]() | TextureResourceName | File name or resource name of the texture map (optional and can be null) |