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Texture |
The TextureMapInfo type exposes the following members.
Name | Description | |
---|---|---|
![]() | MapType | Type of texture map |
![]() | SamplerState | SamplerState of the texture. When null, a default WrapSampler is used. |
![]() | ShaderResourceView | DirectX ShaderResourceView of the texture |
![]() | TextureResourceName | File name or resource name of the texture map (optional and can be null) |