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RenderingQueue Properties

The RenderingQueue type exposes the following members.

Properties
 NameDescription
Public propertyClearDepthStencilBufferAfterRendering When set to true, then DepthStencil buffer is cleared after rendering object in this rendering queue. When this rendering queue does not have any object, then DepthStencil buffer is not cleared. This may be used for BackgroundRenderingQueue so that object in that rendering queue will be always rendered on behind any other objects.
Public propertyClearDepthStencilBufferBeforeRendering When set to true, then DepthStencil buffer is cleared before rendering object in this rendering queue. When this rendering queue does not have any object, then DepthStencil buffer is not cleared. This may be used for OverlayRenderingQueue so that object in that rendering queue will be always rendered on top of all other objects.
Public propertyCount Count of renderable objects used by this RenderingQueue
Public propertyIsDisposed True if this RenderingQueue was disposed
Public propertyIsRenderedWithCustomRenderingStep When set to true, then this RenderingQueue can be rendered only with a RenderObjectsRenderingStep that has the FilterRenderingQueuesFunction set and is not rendered with standard RenderObjectsRenderingStep (DefaultRenderObjectsRenderingStep).
Public propertyIsRenderingEnabled Gets or sets a Boolean that specifies if the objects in this rendering queue are rendered (true by default).
Public propertyItem Gets a RenderablePrimitiveBase with the specified index
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