Geometry |
The GeometryMesh type exposes the following members.
Name | Description | |
---|---|---|
Normals | Gets or sets IList of Vector3 that represents the Normals. When this property is changed, the RecreateMesh method must be called. | |
OctTree | Gets or sets an MeshOctTree that can be used for hit testing. The MeshOctTree is automatically generated when number of positions in this mesh is bigger or equal to the value set in MeshPositionsCountForOctTreeGeneration. | |
Positions | Gets or sets IList of Vector3 that represents the Positions. When this property is changed, the RecreateMesh method must be called. | |
TextureCoordinates | Gets or sets IList of Vector2 that represents the TextureCoordinates. When this property is changed, the RecreateMesh method must be called. | |
TriangleIndices | Gets or sets IList of ints that represents the triangle indices. When this property is changed, the RecreateMesh method must be called. | |
TrianglesCount | Gets the number of triangles that are used to define this mesh. |