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GeometryMesh.TextureCoordinates Property

Gets or sets IList of Vector2 that represents the TextureCoordinates. When this property is changed, the RecreateMesh() method must be called.

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax
C#
public IList<Vector2> TextureCoordinates { get; set; }

Property Value

IList<Vector2>
See Also