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WpfMaterialReflectionMap Property

Gets ShaderResourceView that defines the reflection map where white colors mean fully reflective image and black colors mean no reflection (fully diffuse).

Namespace: Ab3d.DirectX.Materials
Assembly: Ab3d.DXEngine.Wpf (in Ab3d.DXEngine.Wpf.dll) Version: 7.0.8865.1045
Syntax
C#
public ShaderResourceView ReflectionMap { get; }

Property Value

ShaderResourceView

Implements

IEnvironmentalMapMaterialReflectionMap
See Also