When set to a value bigger than 0, than this property defines the width of the RenderTargetBitmap that is created when a VisualBrush, GradientBrush (LinearGradientBrush or RadialGradientBrush) or DrawingImage is rendered into texture that is used in DXEngine.
When value is 0 or less then the DefaultVisualBrushTextureSize or DefaultGradientBrushTextureSize is used (in case of rendering DrawingImage this value can be 0 and if RenderedBrushTextureHeight is set, the width will be calculate to preserve the aspect ratio).
This value can be also set with using the SetDXAttribute(Material, DXAttributeType, Object) method on WPF's material with CachedBitmapSize attribute.
Namespace:Ab3d.DirectX.Materials Assembly: Ab3d.DXEngine.Wpf (in Ab3d.DXEngine.Wpf.dll) Version: 7.0.8865.1045