DXCube |
Name | Description | |
---|---|---|
DXCubeMap(BitmapSource, BitmapSource, BitmapSource, BitmapSource, BitmapSource, BitmapSource, DXDevice) | CreateFromBitmapSources method creates a cube map (as ShaderResourceView) from 6 different BitmapSources. Each bitmap image can be also flipped if needed. | |
DXCubeMap(String, String, String, String, String, String, String, DXDevice) | CreateFromBitmapSources method creates a cube map (as ShaderResourceView) from 6 different resource names that represent BitmapImages. Each bitmap image can be also flipped if needed. |