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SceneNodeLock Method

Locks the SceneNode which make it unchangable. Note that Lock can be called only when the DirtyFlags are Unchanged - there are no changes made on this SceneNode.

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax
C#
public void Lock()
See Also