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SceneNodeGetTotalTransformMatrix Method |
Returns a SharpDX.Matrix that represents the transformation from the Root SceneNode to this SceneNode.
The includeThisTransform parameter specifies if transformation from this SceneNode is also included in the returned matrix.
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax public Matrix GetTotalTransformMatrix(
bool includeThisTransform = true
)
Parameters
- includeThisTransform Boolean (Optional)
- when true transformation from this SceneNode is also included in the returned matrix; when false only parent transformations are included.
Return Value
Matrixtransformation matrix as SharpDX.Matrix
See Also