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SceneNodeGetTotalTransformMatrix Method

Returns a SharpDX.Matrix that represents the transformation from the Root SceneNode to this SceneNode. The includeThisTransform parameter specifies if transformation from this SceneNode is also included in the returned matrix.

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax
C#
public Matrix GetTotalTransformMatrix(
	bool includeThisTransform = true
)

Parameters

includeThisTransform  Boolean  (Optional)
when true transformation from this SceneNode is also included in the returned matrix; when false only parent transformations are included.

Return Value

Matrix
transformation matrix as SharpDX.Matrix
See Also