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RenderTextureRenderingStep(ShaderResourceView, RenderTextureRenderingStepTextureChannelsCount, String, String) Constructor |
Constructor
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax public RenderTextureRenderingStep(
ShaderResourceView sourceTexture,
RenderTextureRenderingStepTextureChannelsCount textureChannelsCount,
string name = "RenderTextureRenderingStep",
string description = null
)
Parameters
- sourceTexture ShaderResourceView
- ShaderResourceView that will be rendered with this rendering step
- textureChannelsCount RenderTextureRenderingStepTextureChannelsCount
- how many channels (colors) will be rendered with the RenderTextureRenderingStep
- name String (Optional)
- optional rendering step name
- description String (Optional)
- optional description
See Also