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RenderablePrimitiveBaseWorldInverseTransposeMatrix Field

The world matrix that is inversed and transposed (normals are multiplied with this matrix)

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax
C#
public Matrix WorldInverseTransposeMatrix

Field Value

Matrix
See Also