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RenderablePrimitiveBaseOverrideMaterial Field

OverrideMaterial can be set to override the Material when rendering but still preserve the original Material. It can be set by some other object that wanted to change the rendering behavior of this RenderablePrimitiveBase.

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax
C#
public Material OverrideMaterial

Field Value

Material
See Also