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Hit |
public static class HitTester
The HitTester type exposes the following members.
Name | Description | |
---|---|---|
![]() ![]() | HasTriangleSameOrientation | Returns true when the triangle specified with 3 positions (its normal) and a ray with specified rayDirection are facing in the same direction. |
![]() ![]() | HitTest(Ray, Vector3, Int32, Boolean, Int32, Boolean) | Hit test a ray against the mesh with specified vertex and index buffer. |
![]() ![]() | HitTest(Ray, PositionNormalTextureVertex, Int32, Boolean, Int32, Boolean) | Hit test a ray against the mesh with specified vertex and index buffer. |
![]() ![]() | HitTest(Ray, PositionNormalTextureVertex, Int32, Int32, Int32, Boolean, Boolean) | Hit test a ray against the mesh with specified vertex and index buffer. |
[Missing <remarks> documentation for "T:Ab4d.SharpEngine.Utilities.HitTester"]