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YawPitchRollRotateTransform Class |
AxisAngleRotateTransform defines a rotation with a
Yaw,
Pitch and
Roll properties.
Inheritance Hierarchy Namespace: Ab4d.SharpEngine.TransformationsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public class YawPitchRollRotateTransform : Transform
The YawPitchRollRotateTransform type exposes the following members.
Constructors Properties | Name | Description |
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| Pitch |
Gets or sets pitch angle in degrees - rotates around (1, 0, 0) axis.
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| PivotPoint |
Gets or sets a nullable Vector3 that sets a custom center of rotation.
For example, this can set to the center of the object's mesh (get by GetCenterPosition(Boolean, Boolean) method).
PivotPoint is null by default. In this case all rotations are done around the coordinate origin (0, 0, 0).
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| Roll |
Gets or sets roll in degrees - rotates around (0, 0, 1) axis.
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| Yaw |
Gets or sets yaw angle in degrees - rotates around (0, 1, 0) axis.
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