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YawPitchRollRotateTransform Class |
AxisAngleRotateTransform defines a rotation with a
Yaw,
Pitch and
Roll properties.
Inheritance Hierarchy Namespace: Ab4d.SharpEngine.TransformationsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic class YawPitchRollRotateTransform : Transform
The YawPitchRollRotateTransform type exposes the following members.
Constructors
Properties| | Name | Description |
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 | Pitch |
Gets or sets pitch angle in degrees - rotates around (1, 0, 0) axis.
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 | PivotPoint |
Gets or sets a nullable Vector3 that sets a custom center of rotation.
For example, this can set to the center of the object's mesh (get by GetCenterPosition(Boolean, Boolean) method).
PivotPoint is null by default. In this case all rotations are done around the coordinate origin (0, 0, 0).
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 | Roll |
Gets or sets roll in degrees - rotates around (0, 0, 1) axis.
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 | Yaw |
Gets or sets yaw angle in degrees - rotates around (0, 1, 0) axis.
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Methods
See Also