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YawPitchRollRotateTransformPivotPoint Property |
Gets or sets a nullable Vector3 that sets a custom center of rotation.
For example, this can set to the center of the object's mesh (get by
GetCenterPosition(Boolean, Boolean) method).
PivotPoint is null by default. In this case all rotations are done around the coordinate origin (0, 0, 0).
Namespace: Ab4d.SharpEngine.TransformationsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax See Also