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WireCrossNode Class

WireCrossNode class is used to create a SceneNode that creates three perpendicular 3D lines that are crossing at the specified position.
Inheritance Hierarchy

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public class WireCrossNode : MultiLineBaseNode

The WireCrossNode type exposes the following members.

Constructors
Properties
 NameDescription
Public propertyLinesLength Gets or sets the length of the lines in the wire cross. Default value is 50.
Public propertyPosition Gets or sets the position of the wire cross. Default value is (0, 0, 0)
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Fields
 NameDescription
Public fieldStatic memberDefaultLineColor Static DefaultLineColor (set to Black by default)
Public fieldStatic memberDefaultWireCrossLineLength Static DefaultWireCrossLineLength (set to 50 by default)
Public fieldStatic memberDefaultWireCrossLineThickness Static DefaultWireCrossLineThickness (set to 1 by default)
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See Also