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WireCrossNode Class |
WireCrossNode class is used to create a SceneNode that creates three perpendicular 3D lines that are crossing at the specified position.
Inheritance Hierarchy Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public class WireCrossNode : MultiLineBaseNode
The WireCrossNode type exposes the following members.
Constructors | Name | Description |
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| WireCrossNode(String) |
Constructor
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| WireCrossNode(Material, String) |
Constructor
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| WireCrossNode(Vector3, String) |
Constructor
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| WireCrossNode(Vector3, Color3, String) |
Constructor
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| WireCrossNode(Vector3, Color4, String) |
Constructor
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| WireCrossNode(Vector3, Single, Material, String) |
Constructor
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| WireCrossNode(Vector3, Color3, Single, Single, String) |
Constructor
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| WireCrossNode(Vector3, Color4, Single, Single, String) |
Constructor
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TopProperties | Name | Description |
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| LinesLength |
Gets or sets the length of the lines in the wire cross.
Default value is 50.
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| Position |
Gets or sets the position of the wire cross.
Default value is (0, 0, 0)
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TopFields See Also