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RenderSpritesRenderingStep Class

RenderSpritesRenderingStep can render sprites from Scene and SceneView.
Inheritance Hierarchy

Namespace: Ab4d.SharpEngine.RenderingSteps
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public sealed class RenderSpritesRenderingStep : FillCommandBufferRenderingStep

The RenderSpritesRenderingStep type exposes the following members.

Constructors
 NameDescription
Public methodRenderSpritesRenderingStepInitializes a new instance of the RenderSpritesRenderingStep class
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Properties
 NameDescription
Public propertyFilterSpritesFunction Gets or sets a filter function that can be used to filter the sprites that will be rendered (returning false for sprite that is not rendered).
Public propertyRenderBackgroundSprites Gets or sets a Boolean that specifies if Background sprites from Scene and SceneView are rendered by this RenderingStep. Default value is false.
Public propertyRenderOverlaySprites Gets or sets a Boolean that specifies if Overlay sprites from Scene and SceneView are rendered by this RenderingStep. Default value is true.
Public propertyRenderSceneSprites Gets or sets a Boolean that specifies if sprites from Scene are rendered by this RenderingStep. Default value is true.
Public propertyRenderSceneViewSprites Gets or sets a Boolean that specifies if sprites from SceneView are rendered by this RenderingStep. Default value is true.
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See Also