Initialize |
public class InitializeRenderingStep : RenderingStep
The InitializeRenderingStep type exposes the following members.
Name | Description | |
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InitializeRenderingStep | Constructor |
Name | Description | |
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IsInitializingFromSceneView | Gets or sets a Boolean that specifies if this InitializeRenderingStep sets BackBuffers, BackBuffer views, CurrentViewport and UsedCamera from SceneView. Default value is true. | |
IsWaitingUntilRenderingComplete | Gets a Boolean that specifies if this rendering step is currently waiting for rendering of the previous frame to be completed. This can happen when graphics card has not yet rendered the previous frame. In this case this rendering step waits in the main thread until the frame is fully renderer and only then continues to render the new frame. |
Name | Description | |
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OnRun |
The method should true to continue executing rendering steps; when false is returned then rendering is terminated.
(Overrides RenderingStepOnRun(RenderingContext)) | |
SaveExecutionTimeStatistics |
SaveExecutionTimeStatistics is called when we are collecting statistics.
The implementation of the method should save or add the elapsedMilliseconds to the corresponding property in the RenderingStatistics class.
(Overrides RenderingStepSaveExecutionTimeStatistics(Double, RenderingStatistics)) |