Complete |
public sealed class CompleteRenderingStep : RenderingStep
The CompleteRenderingStep type exposes the following members.
Name | Description | |
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CompleteRenderingStep | Constructor |
Name | Description | |
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AutomaticallyEndPreviouslyStartedRenderingPass | Gets or sets a Boolean that specifies if previously started rendering pass is automatically ended (if any is started) before starting a new rendering pass. Default value is true. | |
IsEndingCommandBuffer | Gets or sets a Boolean that specifies if this CompleteRenderingRenderingStep is ending the current command buffer (calling vkEndCommandBuffer). Default value is true. | |
IsPresentingImage | Gets or sets a Boolean that specifies if this CompleteRenderingRenderingStep is presenting the rendered image (calling vkQueuePresentKHR). Default value is true. | |
IsSubmittingCommandBuffer | Gets or sets a Boolean that specifies if this CompleteRenderingRenderingStep is submitting the current command buffer (calling vkQueueSubmit). Default value is true. | |
IsWaitingUntilRendered | Gets or sets a Boolean that specified if this CompleteRenderingRenderingStep is waiting until the frame is rendered (calling vkWaitUntilIdle). Default value is false. |
Name | Description | |
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SaveExecutionTimeStatistics |
SaveExecutionTimeStatistics is called when we are collecting statistics.
The implementation of the method should save or add the elapsedMilliseconds to the corresponding property in the RenderingStatistics class.
(Overrides RenderingStepSaveExecutionTimeStatistics(Double, RenderingStatistics)) |