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IVertexColorMaterial Interface

IVertexColorMaterial interface defines the VertexColorsVertexBufferBinding property that is used to specify vertex buffer that defines colors for each position.

Namespace: Ab4d.SharpEngine.Materials
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public interface IVertexColorMaterial

The IVertexColorMaterial type exposes the following members.

Properties
 NameDescription
Public propertyVertexColorsBuffer Gets a GpuBuffer for an array of Color4 values where each value represents a color of one position (vertex).
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