Spot | |
public class SpotLight : PointLight, ISpotLight, IPointLight, ILight, IDirectionalLight
The SpotLight type exposes the following members.
| Name | Description | |
|---|---|---|
| SpotLight | Initializes a new instance of the SpotLight class. | |
| SpotLight(Vector3, Vector3, Single) | Initializes a new instance of the SpotLight class. | |
| SpotLight(Vector3, Vector3, Single, Single, Single) | Initializes a new instance of the SpotLight class. |
| Name | Description | |
|---|---|---|
| Direction | Gets or sets a Vector3 that specifies the direction of this light. | |
| FallOff | Gets or sets a fallout value that specifies how the light intensity attenuates between inner and outer cone. | |
| InnerConeAngle | Gets or sets an inner cone angle in degrees. | |
| OuterConeAngle | Gets or sets an outer cone angle in degrees. |
| Name | Description | |
|---|---|---|
| ToString |
Returns a string that represents the current object.
(Overrides PointLightToString) |
| Name | Description | |
|---|---|---|
| DefaultFallout | Default FallOff value for SpotLight |