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Ab4d.SharpEngine.Lights Namespace

 
Classes
 ClassDescription
Public classAmbientLight AmbientLight is a light that adds the specified color to all objects in the scene (as a light would be illuminating the scene from all directions).
Public classCameraLight CameraLight is a directional light that has the same direction as the camera's LookDirection. It can be created by changing the camera's ShowCameraLight property.
Public classDirectionalLight DirectionalLight is a light that shines from infinity and has a direction vector set.
Public classLight Light is a base light class
Public classPointLight PointLight is a light that emits light in all directions from a specified position.
Public classSpotLight SpotLight is a light that is positioned at the specified position and emits light in a specified direction and with the specified cone.
Interfaces
 InterfaceDescription
Public interfaceIAmbientLight IAmbientLight interface represents an ambient light.
Public interfaceIDirectionalLight IDirectionalLight interface defines a light that has a direction vector set.
Public interfaceILight ILight interface represents a 3D light
Public interfaceIPointLight IPointLight interface represents a lights that emits light in all directions from a specified position.
Public interfaceISpecularColorLight ISpecularColorLight interface defines a light that has a SpecularColor property.
Public interfaceISpotLight ISpotLight interface defines a lights that emits lights that is positions in the specified positions and emits light in a specified direction and with specified cone.