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TransformationAnimation Class

Inheritance Hierarchy

Namespace: Ab4d.SharpEngine.Animation
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public class TransformationAnimation : SceneNodeTargetsAnimation

The TransformationAnimation type exposes the following members.

Properties
 NameDescription
Public propertyConvertOtherTransformationsToStandardTransform When this property is true (by default) and when IsUsingExistingStandardTransform is true, then existing transformation (TranslateTransform, ScaleTransform and AxisAngleRotateTransform) are converted into StandardTransform.
Public propertyPivotPoint When PivotPoint is set, then rotations and scale are done by using that pivot point. When PivotPoint is not null (by default), then rotation and scale are done by using the object's center position as a pivot point.
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See Also