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TubePathModelNode Properties |
The TubePathModelNode type exposes the following members.
Properties | Name | Description |
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| GenerateTextureCoordinates |
Generate texture coordinates. Automatically considered true if pathPositionTextureCoordinates is valid.
Property change will re-generate the mesh in the next update phase. To immediately re-generate the mesh, call the Update method.
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| IsPathClosed |
Flag indicating whether the path is closed, i.e., the last point is automatically connected to the first one.
Property change will re-generate the mesh in the next update phase. To immediately re-generate the mesh, call the Update method.
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| IsTubeClosed |
Flag indicating whether the tube is closed, i.e., has filled the start and end circle surface).
Property change will re-generate the mesh in the next update phase. To immediately re-generate the mesh, call the Update method.
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| PathPositions |
Array of path positions.
Property change will re-generate the mesh in the next update phase. To immediately re-generate the mesh, call the Update method.
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| PathPositionTextureCoordinates |
Optional array of texture coordinates corresponding to given path positions.
If not specified, the texture is evenly divided among path segments.
If fewer texture coordinates are given than there are path points, the last texture coordinate is replicated.
Property change will re-generate the mesh in the next update phase. To immediately re-generate the mesh, call the Update method.
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| Radius |
Tube radius.
Property change will re-generate the mesh in the next update phase. To immediately re-generate the mesh, call the Update method.
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| Segments |
Number of segments comprising the tube's side surface. Default value is 30.
Property change will re-generate the mesh in the next update phase. To immediately re-generate the mesh, call the Update method.
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