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TubePathModelNodePathPositionTextureCoordinates Property |
Optional array of texture coordinates corresponding to given path positions.
If not specified, the texture is evenly divided among path segments.
If fewer texture coordinates are given than there are path points, the last texture coordinate is replicated.
Property change will re-generate the mesh in the next update phase. To immediately re-generate the mesh, call the
Update method.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntaxpublic Vector2[]? PathPositionTextureCoordinates { get; set; }
Property Value
Vector2
See Also