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WinUIBitmapIOConvertToSupportedFormat Property |
When true (by default) then the loaded images are converted into a format that is supported by the engine
(32 bit BGRA or RGBA format)
When false then the loader tries to preserve the format of the bitmap (for example 8 bit for grayscale)
but this is not guaranteed and the loader may still convert the image to BGRA.
Also, it is not guaranteed that the image in the original format will be correctly displayed.
Namespace: Ab4d.SharpEngine.WinUIAssembly: Ab4d.SharpEngine.WinUI (in Ab4d.SharpEngine.WinUI.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
See Also