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IBitmapIOConvertToSupportedFormat Property |
When true (by default) then the loaded images are converted into a format that is supported by the engine
(32 bit BGRA or RGBA format)
When false then the loader tries to preserve the format of the bitmap (for example 8 bit for grayscale)
but this is not guaranteed and the loader may still convert the image to BGRA.
Also, it is not guaranteed that the image in the original format will be correctly displayed.
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax bool ConvertToSupportedFormat { get; set; }
Property Value
BooleanSee Also