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VulkanDeviceDefaultBitmapIO Property

Gets or sets the default (or fallback) BitmapIO that is used to read (and write) images. By default this is set to an instance of PngBitmapIO. This can be changed by the user to some other IBitmapIO implementation.

Namespace: Ab4d.SharpEngine.Vulkan
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
C#
public IBitmapIO DefaultBitmapIO { get; set; }

Property Value

IBitmapIO
See Also