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VulkanDeviceDefaultBitmapIO Property

Gets or sets the default (or fallback) BitmapIO that is used to read (and write) images. By default this is set to an instance of PngBitmapIO. This can be changed by the user to some other IBitmapIO implementation.

Namespace: Ab4d.SharpEngine.Vulkan
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
public IBitmapIO DefaultBitmapIO { get; set; }

Property Value

IBitmapIO
See Also