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VulkanDeviceDefaultBitmapIO Property

Gets or sets the default (or fallback) BitmapIO that is used to read (and write) images. By default this is set to an instance of PngBitmapIO. This can be changed by the user to some other IBitmapIO implementation.

Namespace: Ab4d.SharpEngine.Vulkan
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public IBitmapIO DefaultBitmapIO { get; set; }

Property Value

IBitmapIO
See Also