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ModelMoverCustomRenderingLayer Property

Gets or sets a custom RenderingLayer that will be used by all ModelNodes in this ModelMover. For example, this is usually set to OverlayRenderingLayer.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public RenderingLayer? CustomRenderingLayer { get; set; }

Property Value

RenderingLayer
See Also