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ModelMoverCustomRenderingLayer Property

Gets or sets a custom RenderingLayer that will be used by all ModelNodes in this ModelMover. For example, this is usually set to OverlayRenderingLayer.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
C#
public RenderingLayer? CustomRenderingLayer { get; set; }

Property Value

RenderingLayer
See Also