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CommonStatesManagerPremultipliedAlphaBlendAttachmentState Property |
Alpha blend used for pre-multiplied alpha (used for normal translucent objects, opaque sprites w/ alpha mask, etc.)
D.rgb := aS.rgb * 1 + D.rgb * ( 1 - S.a )
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax See Also