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CommonStatesManagerNonPremultipliedAlphaBlendAttachmentState Property |
Alpha blend used for pre-multiplied alpha (used for normal translucent objects, opaque sprites w/ alpha mask, etc.)
D.rgb := aS.rgb * S.a + D.rgb * ( 1 - S.a )
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
See Also