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MultiLineNodePositions Property |
Positions array that form 3D lines.
When the contents of the array is changed, call the
UpdatePositions(NullableBoundingBox) method to update the mesh that stores the positions on the graphic card.
When the Position property is set to another array instance, then it is not needed to call UpdateMesh method.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic Vector3[]? Positions { get; set; }
Property Value
Vector3[Missing <value> documentation for "P:Ab4d.SharpEngine.SceneNodes.MultiLineNode.Positions"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.SceneNodes.MultiLineNode.Positions"]
See Also