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HeightMapSurfaceNodeMinTextureHeight Property

Used to define custom height range for texture coordinates. Applicable only if UseHeightValuesAsTextureCoordinates is set to true. Default value is Single.NaN (disabled).

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
C#
public float MinTextureHeight { get; set; }

Property Value

Single
See Also