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HeightMapSurfaceNodeMaxTextureHeight Property |
Used to define custom height range for texture coordinates. Applicable only if UseHeightValuesAsTextureCoordinates
is set to true.
Default value is Single.NaN (disabled).
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public float MaxTextureHeight { get; set; }
Property Value
SingleSee Also